Racism, sexism, colonialism, and even feudalism

Nintendo games are hopelessly sexist and racist. Fortunately, the Diversity Chronicle is here to call them out:

Invariably in virtually all of these Mario games Mario rescues the princess. In other words the old sexist staple tale plays out. The weak, docile, insecure woman is captured and kidnapped. Unable to defend herself or rescue herself, she invariably waits for a man, in this case Mario. This is nothing but sexist gender-stereotyping for children.

My life-partner is a very resourceful woman. I would like to think that if she were ever kidnapped she could even rescue herself. She wouldn’t have to wait around for some man to do it! That’s not her style, she’s a strong, intelligent and independent woman! I would never try to demean the woman I love by attempting to rescue her. Nor would I dishonour her by asking violent racially-profiling reactionaries like the police to go out and try to find her!

The Zelda games are no better:

Zelda and Link are depicted as Nordic Aryans, albeit with dwarf like ears, reminiscent of something out of old Nordic Viking mythology. If Richard Wagner, that old Anti-Semitic Nordic supremacist had been alive today he would probably be creating video games like Zelda. In fact the latest Zelda game features music recorded from an actual orchestra. How many people of colour do you think there are in a typical orchestra? The conductors are invariably old white men, it never fails! Haven’t we had enough of this tired old white man music? Why can’t Nintendo adopt vibrant African or Rastafarian music? Maybe some Bob Marley?

2 thoughts on “Racism, sexism, colonialism, and even feudalism”

Comments are closed.